ButtonPressed(DeviceInput di, bool Down) | InputFilter | |
GetInputEvents(InputEventArray &array) | InputFilter | |
GetSecsHeld(DeviceInput di) | InputFilter | |
InputFilter() | InputFilter | |
IsBeingPressed(DeviceInput di) | InputFilter | |
m_ButtonState | InputFilter | [private] |
queue | InputFilter | [private] |
queuemutex | InputFilter | [private] |
Reset() | InputFilter | |
ResetDevice(InputDevice dev) | InputFilter | |
ResetKeyRepeat(DeviceInput di) | InputFilter | |
ResetRepeatRate() | InputFilter | |
SetRepeatRate(float fSlowDelay, float fSlowRate, float fFastDelay, float fFastRate) | InputFilter | |
Update(float fDeltaTime) | InputFilter | |
~InputFilter() | InputFilter |