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RageDisplay Member List

This is the complete list of members for RageDisplay, including all inherited members.

BeginFrame()=0RageDisplay [pure virtual]
CameraPopMatrix()RageDisplay
CameraPushMatrix()RageDisplay
ChangeCentering(int trans_x, int trans_y, int add_width, int add_height)RageDisplay
ClearAllTextures()=0RageDisplay [pure virtual]
ClearZBuffer()=0RageDisplay [pure virtual]
CreateCompiledGeometry()=0RageDisplay [pure virtual]
CreateScreenshot()=0RageDisplay [pure virtual]
CreateSurfaceFromPixfmt(PixelFormat pixfmt, void *pixels, int width, int height, int pitch)RageDisplay
CreateTexture(PixelFormat pixfmt, RageSurface *img, bool bGenerateMipMaps)=0RageDisplay [pure virtual]
DeleteCompiledGeometry(RageCompiledGeometry *p)=0RageDisplay [pure virtual]
DeleteTexture(unsigned uTexHandle)=0RageDisplay [pure virtual]
DrawCircle(const RageSpriteVertex &v, float radius)RageDisplay
DrawCircleInternal(const RageSpriteVertex &v, float radius)RageDisplay [protected, virtual]
DrawCompiledGeometry(const RageCompiledGeometry *p, int iMeshIndex, const vector< msMesh > &vMeshes)RageDisplay
DrawCompiledGeometryInternal(const RageCompiledGeometry *p, int iMeshIndex)=0RageDisplay [protected, pure virtual]
DrawFan(const RageSpriteVertex v[], int iNumVerts)RageDisplay
DrawFanInternal(const RageSpriteVertex v[], int iNumVerts)=0RageDisplay [protected, pure virtual]
DrawLineStrip(const RageSpriteVertex v[], int iNumVerts, float LineWidth)RageDisplay
DrawLineStripInternal(const RageSpriteVertex v[], int iNumVerts, float LineWidth)RageDisplay [protected, virtual]
DrawPolyLine(const RageSpriteVertex &p1, const RageSpriteVertex &p2, float LineWidth)RageDisplay [protected]
DrawQuad(const RageSpriteVertex v[])RageDisplay [inline]
DrawQuads(const RageSpriteVertex v[], int iNumVerts)RageDisplay
DrawQuadsInternal(const RageSpriteVertex v[], int iNumVerts)=0RageDisplay [protected, pure virtual]
DrawQuadStrip(const RageSpriteVertex v[], int iNumVerts)RageDisplay
DrawQuadStripInternal(const RageSpriteVertex v[], int iNumVerts)=0RageDisplay [protected, pure virtual]
DrawStrip(const RageSpriteVertex v[], int iNumVerts)RageDisplay
DrawStripInternal(const RageSpriteVertex v[], int iNumVerts)=0RageDisplay [protected, pure virtual]
DrawTriangles(const RageSpriteVertex v[], int iNumVerts)RageDisplay
DrawTrianglesInternal(const RageSpriteVertex v[], int iNumVerts)=0RageDisplay [protected, pure virtual]
EndFrame()=0RageDisplay [pure virtual]
FindPixelFormat(int bpp, int Rmask, int Gmask, int Bmask, int Amask, bool realtime=false)RageDisplay
FMT_A1BGR5 enum valueRageDisplay
FMT_BGR8 enum valueRageDisplay
FMT_PAL enum valueRageDisplay
FMT_RGB5 enum valueRageDisplay
FMT_RGB5A1 enum valueRageDisplay
FMT_RGB8 enum valueRageDisplay
FMT_RGBA4 enum valueRageDisplay
FMT_RGBA8 enum valueRageDisplay
GetCentering()RageDisplay [inline, protected]
GetCumFPS() constRageDisplay
GetFPS() constRageDisplay
GetFrustumMatrix(float l, float r, float b, float t, float zn, float zf)RageDisplay [protected, virtual]
GetMaxTextureSize() const =0RageDisplay [pure virtual]
GetNumTextureUnits()=0RageDisplay [pure virtual]
GetOrthoMatrix(float l, float r, float b, float t, float zn, float zf)RageDisplay [protected, virtual]
GetPerspectiveMatrix(float fovy, float aspect, float zNear, float zFar)RageDisplay [protected]
GetPixelFormatDesc(PixelFormat pf) const =0RageDisplay [pure virtual]
GetProjectionTop()RageDisplay [protected]
GetStats() constRageDisplay [virtual]
GetTextureDiagnostics(unsigned id) constRageDisplay [inline, virtual]
GetTextureTop()RageDisplay [protected]
GetVideoModeParams() const =0RageDisplay [pure virtual]
GetViewTop()RageDisplay [protected]
GetVPF() constRageDisplay
GetWorldTop()RageDisplay [protected]
GraphicsFileFormat enum nameRageDisplay
IsWindowed() constRageDisplay [inline]
IsZTestEnabled() const =0RageDisplay [pure virtual]
IsZWriteEnabled() const =0RageDisplay [pure virtual]
LoadIdentity()RageDisplay
LoadLookAt(float fov, const RageVector3 &Eye, const RageVector3 &At, const RageVector3 &Up)RageDisplay
LoadMenuPerspective(float fovDegrees, float fVanishPointX, float fVanishPointY)RageDisplay
m_CenteringRageDisplay [protected]
MultMatrix(const RageMatrix &f)RageDisplay [inline]
NUM_PIX_FORMATS enum valueRageDisplay
PixelFormat enum nameRageDisplay
PixelFormatToString(PixelFormat pixfmt)RageDisplay [static]
PopMatrix()RageDisplay
PostMultMatrix(const RageMatrix &f)RageDisplay
PreMultMatrix(const RageMatrix &f)RageDisplay
ProcessStatsOnFlip()RageDisplay [virtual]
PushMatrix()RageDisplay
ResetStats()RageDisplay [virtual]
ResolutionChanged()RageDisplay [inline, virtual]
RotateX(float deg)RageDisplay
RotateY(float deg)RageDisplay
RotateZ(float deg)RageDisplay
SAVE_LOSSLESS enum valueRageDisplay
SAVE_LOSSY_HIGH_QUAL enum valueRageDisplay
SAVE_LOSSY_LOW_QUAL enum valueRageDisplay
SaveScreenshot(CString sPath, GraphicsFileFormat format)RageDisplay
Scale(float x, float y, float z)RageDisplay
SetAlphaTest(bool b)=0RageDisplay [pure virtual]
SetBlendMode(BlendMode mode)=0RageDisplay [pure virtual]
SetCullMode(CullMode mode)=0RageDisplay [pure virtual]
SetDefaultRenderStates()RageDisplay [protected]
SetLightDirectional(int index, const RageColor &ambient, const RageColor &diffuse, const RageColor &specular, const RageVector3 &dir)=0RageDisplay [pure virtual]
SetLighting(bool b)=0RageDisplay [pure virtual]
SetLightOff(int index)=0RageDisplay [pure virtual]
SetLineWidth(float fWidth)RageDisplay [inline, virtual]
SetMaterial(const RageColor &emissive, const RageColor &ambient, const RageColor &diffuse, const RageColor &specular, float shininess)=0RageDisplay [pure virtual]
SetPolygonMode(PolygonMode pm)RageDisplay [inline, virtual]
SetSphereEnvironmentMapping(bool b)=0RageDisplay [pure virtual]
SetTexture(int iTextureUnitIndex, RageTexture *pTexture)=0RageDisplay [pure virtual]
SetTextureFiltering(bool b)=0RageDisplay [pure virtual]
SetTextureModeAdd()=0RageDisplay [pure virtual]
SetTextureModeGlow()=0RageDisplay [pure virtual]
SetTextureModeModulate()=0RageDisplay [pure virtual]
SetTextureWrapping(bool b)=0RageDisplay [pure virtual]
SetVideoMode(VideoModeParams p, bool &bNeedReloadTextures)RageDisplay
SetViewport(int shift_left, int shift_down)=0RageDisplay [protected, pure virtual]
SetZTestMode(ZTestMode mode)=0RageDisplay [pure virtual]
SetZWrite(bool b)=0RageDisplay [pure virtual]
StatsAddVerts(int iNumVertsRendered)RageDisplay
SupportsTextureFormat(PixelFormat pixfmt, bool realtime=false)=0RageDisplay [pure virtual]
TexturePopMatrix()RageDisplay
TexturePushMatrix()RageDisplay
TextureTranslate(float x, float y, float z)RageDisplay
Translate(float x, float y, float z)RageDisplay
TranslateWorld(float x, float y, float z)RageDisplay
TryVideoMode(VideoModeParams params, bool &bNewDeviceOut)=0RageDisplay [protected, pure virtual]
Update(float fDeltaTime)RageDisplay [inline, virtual]
UpdateTexture(unsigned uTexHandle, RageSurface *img, int xoffset, int yoffset, int width, int height)=0RageDisplay [pure virtual]
~RageDisplay()RageDisplay [inline, virtual]


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