| BeginFrame() | RageDisplay_Null | [inline, virtual] |
| CameraPopMatrix() | RageDisplay | |
| CameraPushMatrix() | RageDisplay | |
| ChangeCentering(int trans_x, int trans_y, int add_width, int add_height) | RageDisplay | |
| ClearAllTextures() | RageDisplay_Null | [inline, virtual] |
| ClearZBuffer() | RageDisplay_Null | [inline, virtual] |
| CreateCompiledGeometry() | RageDisplay_Null | [virtual] |
| CreateScreenshot() | RageDisplay_Null | [protected, virtual] |
| CreateSurfaceFromPixfmt(PixelFormat pixfmt, void *pixels, int width, int height, int pitch) | RageDisplay | |
| CreateTexture(PixelFormat pixfmt, RageSurface *img, bool bGenerateMipMaps) | RageDisplay_Null | [inline, virtual] |
| DeleteCompiledGeometry(RageCompiledGeometry *p) | RageDisplay_Null | [virtual] |
| DeleteTexture(unsigned uTexHandle) | RageDisplay_Null | [inline, virtual] |
| DrawCircle(const RageSpriteVertex &v, float radius) | RageDisplay | |
| DrawCircleInternal(const RageSpriteVertex &v, float radius) | RageDisplay | [protected, virtual] |
| DrawCompiledGeometry(const RageCompiledGeometry *p, int iMeshIndex, const vector< msMesh > &vMeshes) | RageDisplay | |
| DrawCompiledGeometryInternal(const RageCompiledGeometry *p, int iMeshIndex) | RageDisplay_Null | [inline, protected, virtual] |
| DrawFan(const RageSpriteVertex v[], int iNumVerts) | RageDisplay | |
| DrawFanInternal(const RageSpriteVertex v[], int iNumVerts) | RageDisplay_Null | [inline, protected, virtual] |
| DrawLineStrip(const RageSpriteVertex v[], int iNumVerts, float LineWidth) | RageDisplay | |
| DrawLineStripInternal(const RageSpriteVertex v[], int iNumVerts, float LineWidth) | RageDisplay_Null | [inline, protected, virtual] |
| DrawPolyLine(const RageSpriteVertex &p1, const RageSpriteVertex &p2, float LineWidth) | RageDisplay | [protected] |
| DrawQuad(const RageSpriteVertex v[]) | RageDisplay | [inline] |
| DrawQuads(const RageSpriteVertex v[], int iNumVerts) | RageDisplay | |
| DrawQuadsInternal(const RageSpriteVertex v[], int iNumVerts) | RageDisplay_Null | [inline, protected, virtual] |
| DrawQuadStrip(const RageSpriteVertex v[], int iNumVerts) | RageDisplay | |
| DrawQuadStripInternal(const RageSpriteVertex v[], int iNumVerts) | RageDisplay_Null | [inline, protected, virtual] |
| DrawStrip(const RageSpriteVertex v[], int iNumVerts) | RageDisplay | |
| DrawStripInternal(const RageSpriteVertex v[], int iNumVerts) | RageDisplay_Null | [inline, protected, virtual] |
| DrawTriangles(const RageSpriteVertex v[], int iNumVerts) | RageDisplay | |
| DrawTrianglesInternal(const RageSpriteVertex v[], int iNumVerts) | RageDisplay_Null | [inline, protected, virtual] |
| EndFrame() | RageDisplay_Null | [virtual] |
| FindPixelFormat(int bpp, int Rmask, int Gmask, int Bmask, int Amask, bool realtime=false) | RageDisplay | |
| FMT_A1BGR5 enum value | RageDisplay | |
| FMT_BGR8 enum value | RageDisplay | |
| FMT_PAL enum value | RageDisplay | |
| FMT_RGB5 enum value | RageDisplay | |
| FMT_RGB5A1 enum value | RageDisplay | |
| FMT_RGB8 enum value | RageDisplay | |
| FMT_RGBA4 enum value | RageDisplay | |
| FMT_RGBA8 enum value | RageDisplay | |
| GetCentering() | RageDisplay | [inline, protected] |
| GetCumFPS() const | RageDisplay | |
| GetFPS() const | RageDisplay | |
| GetFrustumMatrix(float l, float r, float b, float t, float zn, float zf) | RageDisplay | [protected, virtual] |
| GetMaxTextureSize() const | RageDisplay_Null | [inline, virtual] |
| GetNumTextureUnits() | RageDisplay_Null | [inline, virtual] |
| GetOrthoMatrix(float l, float r, float b, float t, float zn, float zf) | RageDisplay_Null | [protected, virtual] |
| GetPerspectiveMatrix(float fovy, float aspect, float zNear, float zFar) | RageDisplay | [protected] |
| GetPixelFormatDesc(PixelFormat pf) const | RageDisplay_Null | [virtual] |
| GetProjectionTop() | RageDisplay | [protected] |
| GetStats() const | RageDisplay | [virtual] |
| GetTextureDiagnostics(unsigned id) const | RageDisplay | [inline, virtual] |
| GetTextureTop() | RageDisplay | [protected] |
| GetVideoModeParams() const | RageDisplay_Null | [inline, virtual] |
| GetViewTop() | RageDisplay | [protected] |
| GetVPF() const | RageDisplay | |
| GetWorldTop() | RageDisplay | [protected] |
| GraphicsFileFormat enum name | RageDisplay | |
| IsWindowed() const | RageDisplay | [inline] |
| IsZTestEnabled() const | RageDisplay_Null | [inline, virtual] |
| IsZWriteEnabled() const | RageDisplay_Null | [inline, virtual] |
| LoadIdentity() | RageDisplay | |
| LoadLookAt(float fov, const RageVector3 &Eye, const RageVector3 &At, const RageVector3 &Up) | RageDisplay | |
| LoadMenuPerspective(float fovDegrees, float fVanishPointX, float fVanishPointY) | RageDisplay | |
| m_Centering | RageDisplay | [protected] |
| m_Params | RageDisplay_Null | [protected] |
| MultMatrix(const RageMatrix &f) | RageDisplay | [inline] |
| NUM_PIX_FORMATS enum value | RageDisplay | |
| PixelFormat enum name | RageDisplay | |
| PixelFormatToString(PixelFormat pixfmt) | RageDisplay | [static] |
| PopMatrix() | RageDisplay | |
| PostMultMatrix(const RageMatrix &f) | RageDisplay | |
| PreMultMatrix(const RageMatrix &f) | RageDisplay | |
| ProcessStatsOnFlip() | RageDisplay | [virtual] |
| PushMatrix() | RageDisplay | |
| RageDisplay_Null(VideoModeParams p) | RageDisplay_Null | |
| ResetStats() | RageDisplay | [virtual] |
| ResolutionChanged() | RageDisplay_Null | [inline, virtual] |
| RotateX(float deg) | RageDisplay | |
| RotateY(float deg) | RageDisplay | |
| RotateZ(float deg) | RageDisplay | |
| SAVE_LOSSLESS enum value | RageDisplay | |
| SAVE_LOSSY_HIGH_QUAL enum value | RageDisplay | |
| SAVE_LOSSY_LOW_QUAL enum value | RageDisplay | |
| SaveScreenshot(CString sPath, GraphicsFileFormat format) | RageDisplay | |
| Scale(float x, float y, float z) | RageDisplay | |
| SetAlphaTest(bool b) | RageDisplay_Null | [inline, virtual] |
| SetBlendMode(BlendMode mode) | RageDisplay_Null | [inline, virtual] |
| SetCullMode(CullMode mode) | RageDisplay_Null | [inline, virtual] |
| SetDefaultRenderStates() | RageDisplay | [protected] |
| SetLightDirectional(int index, const RageColor &ambient, const RageColor &diffuse, const RageColor &specular, const RageVector3 &dir) | RageDisplay_Null | [inline, virtual] |
| SetLighting(bool b) | RageDisplay_Null | [inline, virtual] |
| SetLightOff(int index) | RageDisplay_Null | [inline, virtual] |
| SetLineWidth(float fWidth) | RageDisplay | [inline, virtual] |
| SetMaterial(const RageColor &emissive, const RageColor &ambient, const RageColor &diffuse, const RageColor &specular, float shininess) | RageDisplay_Null | [inline, virtual] |
| SetPolygonMode(PolygonMode pm) | RageDisplay | [inline, virtual] |
| SetSphereEnvironmentMapping(bool b) | RageDisplay_Null | [inline, virtual] |
| SetTexture(int iTextureUnitIndex, RageTexture *pTexture) | RageDisplay_Null | [inline, virtual] |
| SetTextureFiltering(bool b) | RageDisplay_Null | [inline, virtual] |
| SetTextureModeAdd() | RageDisplay_Null | [inline, virtual] |
| SetTextureModeGlow() | RageDisplay_Null | [inline, virtual] |
| SetTextureModeModulate() | RageDisplay_Null | [inline, virtual] |
| SetTextureWrapping(bool b) | RageDisplay_Null | [inline, virtual] |
| SetVideoMode(VideoModeParams p, bool &bNeedReloadTextures) | RageDisplay | |
| SetViewport(int shift_left, int shift_down) | RageDisplay_Null | [inline, protected, virtual] |
| SetZTestMode(ZTestMode mode) | RageDisplay_Null | [inline, virtual] |
| SetZWrite(bool b) | RageDisplay_Null | [inline, virtual] |
| StatsAddVerts(int iNumVertsRendered) | RageDisplay | |
| SupportsSurfaceFormat(PixelFormat pixfmt) | RageDisplay_Null | [inline, protected] |
| SupportsTextureFormat(PixelFormat pixfmt, bool realtime=false) | RageDisplay_Null | [inline, virtual] |
| TexturePopMatrix() | RageDisplay | |
| TexturePushMatrix() | RageDisplay | |
| TextureTranslate(float x, float y, float z) | RageDisplay | |
| Translate(float x, float y, float z) | RageDisplay | |
| TranslateWorld(float x, float y, float z) | RageDisplay | |
| TryVideoMode(VideoModeParams params, bool &bNewDeviceOut) | RageDisplay_Null | [inline, protected, virtual] |
| Update(float fDeltaTime) | RageDisplay_Null | [inline, virtual] |
| UpdateTexture(unsigned uTexHandle, RageSurface *img, int xoffset, int yoffset, int width, int height) | RageDisplay_Null | [inline, virtual] |
| ~RageDisplay() | RageDisplay | [inline, virtual] |