| CreateNode() const | StyleID | |
| FlushCache(Song *pStaleSong) | StyleID | [static] |
| FromStyle(const Style *p) | StyleID | |
| IsValid() const | StyleID | |
| LoadFromNode(const XNode *pNode) | StyleID | |
| operator<(const StyleID &rhs) const | StyleID | |
| sGame | StyleID | [private] |
| sStyle | StyleID | [private] |
| StyleID() | StyleID | [inline] |
| ToStyle() const | StyleID | |
| Unset() | StyleID | [inline] |
1.3.7