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GameCommand Member List

This is the complete list of members for GameCommand, including all inherited members.

Apply(PlayerNumber pn) constGameCommand
Apply(const vector< PlayerNumber > &vpns) constGameCommand [private]
ApplyToAllPlayers() constGameCommand
DescribesCurrentMode(PlayerNumber pn) constGameCommand
DescribesCurrentModeForAllPlayers() constGameCommand
GameCommand()GameCommand [inline]
Init()GameCommand
IsPlayable(CString *why=NULL) constGameCommand
IsZero() constGameCommand
Load(int iIndex, const Commands &acs)GameCommand
m_bApplyDefaultOptionsGameCommand
m_bClearBookkeepingDataGameCommand
m_bClearMachineStatsGameCommand
m_bDeletePreparedScreensGameCommand
m_bInsertCreditGameCommand
m_bInvalidGameCommand
m_bResetToFactoryDefaultsGameCommand
m_bStopMusicGameCommand
m_bTransferStatsFromMachineGameCommand
m_bTransferStatsToMachineGameCommand
m_CourseDifficultyGameCommand
m_dcGameCommand
m_iIndexGameCommand
m_iUnlockIndexGameCommand
m_pCharacterGameCommand
m_pCourseGameCommand
m_pGameGameCommand
m_pmGameCommand
m_pSongGameCommand
m_pStepsGameCommand
m_pStyleGameCommand
m_pTrailGameCommand
m_sAnnouncerGameCommand
m_SetEnvGameCommand
m_sInvalidReasonGameCommand
m_sModifiersGameCommand
m_sNameGameCommand
m_SortOrderGameCommand
m_sScreenGameCommand
m_sSongGroupGameCommand
m_sSoundPathGameCommand
m_vsScreensToPrepareGameCommand


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