| operator *(float f) const | RageVector4 | [inline] |
| operator *(float f, const RageVector4 &other) | RageVector4 | [friend] |
| operator *=(float f) | RageVector4 | [inline] |
| operator const float *() const | RageVector4 | [inline] |
| operator float *() | RageVector4 | [inline] |
| operator+(const RageVector4 &other) const | RageVector4 | [inline] |
| operator+=(const RageVector4 &other) | RageVector4 | [inline] |
| operator-(const RageVector4 &other) const | RageVector4 | [inline] |
| operator-=(const RageVector4 &other) | RageVector4 | [inline] |
| operator/(float f) const | RageVector4 | [inline] |
| operator/=(float f) | RageVector4 | [inline] |
| RageVector4() | RageVector4 | [inline] |
| RageVector4(const float *f) | RageVector4 | [inline] |
| RageVector4(float x1, float y1, float z1, float w1) | RageVector4 | [inline] |
| w | RageVector4 | |
| x | RageVector4 | |
| y | RageVector4 | |
| z | RageVector4 |
1.3.7