operator *(float f) const | RageVector4 | [inline] |
operator *(float f, const RageVector4 &other) | RageVector4 | [friend] |
operator *=(float f) | RageVector4 | [inline] |
operator const float *() const | RageVector4 | [inline] |
operator float *() | RageVector4 | [inline] |
operator+(const RageVector4 &other) const | RageVector4 | [inline] |
operator+=(const RageVector4 &other) | RageVector4 | [inline] |
operator-(const RageVector4 &other) const | RageVector4 | [inline] |
operator-=(const RageVector4 &other) | RageVector4 | [inline] |
operator/(float f) const | RageVector4 | [inline] |
operator/=(float f) | RageVector4 | [inline] |
RageVector4() | RageVector4 | [inline] |
RageVector4(const float *f) | RageVector4 | [inline] |
RageVector4(float x1, float y1, float z1, float w1) | RageVector4 | [inline] |
w | RageVector4 | |
x | RageVector4 | |
y | RageVector4 | |
z | RageVector4 |