#include "Actor.h"
#include "GameConstantsAndTypes.h"
#include "ScreenDimensions.h"
Go to the source code of this file.
Functions | |
float | GetOffScreenLeft (Actor *pActor) |
float | GetOffScreenRight (Actor *pActor) |
float | GetOffScreenTop (Actor *pActor) |
float | GetOffScreenBottom (Actor *pActor) |
bool | IsOffScreenLeft (Actor *pActor) |
bool | IsOffScreenRight (Actor *pActor) |
bool | IsOffScreenTop (Actor *pActor) |
bool | IsOffScreenBottom (Actor *pActor) |
bool | IsOffScreen (Actor *pActor) |
float | GetGuardRailLeft (Actor *pActor) |
float | GetGuardRailRight (Actor *pActor) |
float | GetGuardRailTop (Actor *pActor) |
float | GetGuardRailBottom (Actor *pActor) |
bool | HitGuardRailLeft (Actor *pActor) |
bool | HitGuardRailRight (Actor *pActor) |
bool | HitGuardRailTop (Actor *pActor) |
bool | HitGuardRailBottom (Actor *pActor) |
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