#include "global.h"
#include "ActorCommands.h"
#include "Command.h"
#include "Foreach.h"
#include "RageUtil.h"
#include <sstream>
#include "LuaManager.h"
#include "LuaBinding.h"
Defines | |
#define | MAX_SIMULTANEOUS_LUA_FUNCTIONS 10000 |
Functions | |
CString | GetNextFunctionName () |
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