#include "global.h"#include "ActorCommands.h"#include "Command.h"#include "Foreach.h"#include "RageUtil.h"#include <sstream>#include "LuaManager.h"#include "LuaBinding.h"Defines | |
| #define | MAX_SIMULTANEOUS_LUA_FUNCTIONS 10000 |
Functions | |
| CString | GetNextFunctionName () |
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1.3.7