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ActorFrame.cpp File Reference

#include "global.h"
#include "ActorFrame.h"
#include "arch/Dialog/Dialog.h"
#include "RageUtil.h"
#include "XmlFile.h"
#include "ActorUtil.h"
#include "LuaBinding.h"
#include "ActorCommands.h"

Defines

#define PropagateActorFrameCommand(cmd, type)

Functions

 PropagateActorFrameCommand (SetDiffuse, RageColor) PropagateActorFrameCommand(SetZTestMode
ZTestMode PropagateActorFrameCommand (SetZWrite, bool) PropagateActorFrameCommand(HurryTweening
bool CompareActorsByDrawOrder (const Actor *p1, const Actor *p2)

Define Documentation

#define PropagateActorFrameCommand cmd,
type   ) 
 

Value:

void ActorFrame::cmd( type f ) \ { \ Actor::cmd( f ); \ \ /* set all sub-Actors */ \ for( unsigned i=0; i<m_SubActors.size(); i++ ) \ m_SubActors[i]->cmd( f ); \ }


Function Documentation

bool CompareActorsByDrawOrder const Actor p1,
const Actor p2
 

ZTestMode PropagateActorFrameCommand SetZWrite  ,
bool 
 

PropagateActorFrameCommand SetDiffuse  ,
RageColor 
 


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