#include "GameConstantsAndTypes.h"Go to the source code of this file.
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| void | SaveCatalogXml () |
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| const CString | CATALOG_XML = "Catalog.xml" |
| const CString | CATALOG_XSL = "Catalog.xsl" |
| const CString | CATALOG_XML_FILE = DATA_DIR + "Catalog.xml" |
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1.3.7