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CombinedLifeMeterEnemy.cpp File Reference

#include "global.h"
#include "CombinedLifeMeterEnemy.h"
#include "RageUtil.h"
#include "GameConstantsAndTypes.h"
#include "MusicWheel.h"
#include <math.h>
#include "ThemeManager.h"
#include "GameState.h"
#include "ScreenManager.h"
#include "ScreenGameplay.h"

Defines

#define FACE_X   THEME->GetMetricF("CombinedLifeMeterEnemy","FaceX")
#define FACE_Y   THEME->GetMetricF("CombinedLifeMeterEnemy","FaceY")
#define HEALTH_X   THEME->GetMetricF("CombinedLifeMeterEnemy","HealthX")
#define HEALTH_Y   THEME->GetMetricF("CombinedLifeMeterEnemy","HealthY")
#define FRAME_X   THEME->GetMetricF("CombinedLifeMeterEnemy","FrameX")
#define FRAME_Y   THEME->GetMetricF("CombinedLifeMeterEnemy","FrameY")
#define CROSSED_SONG_SECONDS(s)   ((GAMESTATE->m_fMusicSeconds-fDelta) < s && (GAMESTATE->m_fMusicSeconds) >= s )

Variables

const float SECONDS_TO_SHOW_FACE = 1.5f

Define Documentation

#define CROSSED_SONG_SECONDS  )     ((GAMESTATE->m_fMusicSeconds-fDelta) < s && (GAMESTATE->m_fMusicSeconds) >= s )
 

#define FACE_X   THEME->GetMetricF("CombinedLifeMeterEnemy","FaceX")
 

#define FACE_Y   THEME->GetMetricF("CombinedLifeMeterEnemy","FaceY")
 

#define FRAME_X   THEME->GetMetricF("CombinedLifeMeterEnemy","FrameX")
 

#define FRAME_Y   THEME->GetMetricF("CombinedLifeMeterEnemy","FrameY")
 

#define HEALTH_X   THEME->GetMetricF("CombinedLifeMeterEnemy","HealthX")
 

#define HEALTH_Y   THEME->GetMetricF("CombinedLifeMeterEnemy","HealthY")
 


Variable Documentation

const float SECONDS_TO_SHOW_FACE = 1.5f
 


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