#include "global.h"
#include "CombinedLifeMeterEnemy.h"
#include "RageUtil.h"
#include "GameConstantsAndTypes.h"
#include "MusicWheel.h"
#include <math.h>
#include "ThemeManager.h"
#include "GameState.h"
#include "ScreenManager.h"
#include "ScreenGameplay.h"
Defines | |
#define | FACE_X THEME->GetMetricF("CombinedLifeMeterEnemy","FaceX") |
#define | FACE_Y THEME->GetMetricF("CombinedLifeMeterEnemy","FaceY") |
#define | HEALTH_X THEME->GetMetricF("CombinedLifeMeterEnemy","HealthX") |
#define | HEALTH_Y THEME->GetMetricF("CombinedLifeMeterEnemy","HealthY") |
#define | FRAME_X THEME->GetMetricF("CombinedLifeMeterEnemy","FrameX") |
#define | FRAME_Y THEME->GetMetricF("CombinedLifeMeterEnemy","FrameY") |
#define | CROSSED_SONG_SECONDS(s) ((GAMESTATE->m_fMusicSeconds-fDelta) < s && (GAMESTATE->m_fMusicSeconds) >= s ) |
Variables | |
const float | SECONDS_TO_SHOW_FACE = 1.5f |
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