#include "PlayerOptions.h"
#include "GameConstantsAndTypes.h"
#include "BGAnimation.h"
#include "Difficulty.h"
Go to the source code of this file.
Classes | |
struct | BgaCondInfo |
class | ConditionalBGA |
Enumerations | |
enum | CBGACLEAREDSTATES { CBGA_CSUNUSED = 0, CBGA_CSCLEARED, CBGA_CSFAILED, CBGA_CSMAXCOMBO, CBGA_CSBROKECOMBO } |
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