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CourseUtil.cpp File Reference

#include "global.h"
#include "CourseUtil.h"
#include "Course.h"
#include "RageTimer.h"
#include "ProfileManager.h"
#include "SongManager.h"
#include "XmlFile.h"
#include "GameState.h"
#include "Style.h"

Functions

bool CompareCoursePointersByName (const Course *pCourse1, const Course *pCourse2)
bool CompareCoursePointersByAutogen (const Course *pCourse1, const Course *pCourse2)
bool CompareCoursePointersByDifficulty (const Course *pCourse1, const Course *pCourse2)
bool CompareCoursePointersByTotalDifficulty (const Course *pCourse1, const Course *pCourse2)
bool MovePlayersBestToEnd (const Course *pCourse1, const Course *pCourse2)
bool CompareRandom (const Course *pCourse1, const Course *pCourse2)
bool CompareCoursePointersByRanking (const Course *pCourse1, const Course *pCourse2)
bool CompareCoursePointersByType (const Course *pCourse1, const Course *pCourse2)
bool CompareCoursePointersBySortValueAscending (const Course *pSong1, const Course *pSong2)
bool CompareCoursePointersBySortValueDescending (const Course *pSong1, const Course *pSong2)
bool CompareCoursePointersByTitle (const Course *pCourse1, const Course *pCourse2)

Variables

map< const Course *, float > course_sort_val

Function Documentation

bool CompareCoursePointersByAutogen const Course pCourse1,
const Course pCourse2
[static]
 

bool CompareCoursePointersByDifficulty const Course pCourse1,
const Course pCourse2
[static]
 

bool CompareCoursePointersByName const Course pCourse1,
const Course pCourse2
[static]
 

bool CompareCoursePointersByRanking const Course pCourse1,
const Course pCourse2
[static]
 

bool CompareCoursePointersBySortValueAscending const Course pSong1,
const Course pSong2
 

bool CompareCoursePointersBySortValueDescending const Course pSong1,
const Course pSong2
 

bool CompareCoursePointersByTitle const Course pCourse1,
const Course pCourse2
 

bool CompareCoursePointersByTotalDifficulty const Course pCourse1,
const Course pCourse2
[static]
 

bool CompareCoursePointersByType const Course pCourse1,
const Course pCourse2
[static]
 

bool CompareRandom const Course pCourse1,
const Course pCourse2
[static]
 

bool MovePlayersBestToEnd const Course pCourse1,
const Course pCourse2
[static]
 


Variable Documentation

map<const Course*, float> course_sort_val [static]
 


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