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GameplayMessages.h

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00001 #ifndef GameplayMessages_H 00002 #define GameplayMessages_H 00003 00004 #include "ScreenMessage.h" 00005 00006 00007 // messages sent by Combo 00008 const ScreenMessage SM_PlayToasty = ScreenMessage(SM_User+104); 00009 00010 const ScreenMessage SM_100Combo = ScreenMessage(SM_User+200); 00011 const ScreenMessage SM_200Combo = ScreenMessage(SM_User+201); 00012 const ScreenMessage SM_300Combo = ScreenMessage(SM_User+202); 00013 const ScreenMessage SM_400Combo = ScreenMessage(SM_User+203); 00014 const ScreenMessage SM_500Combo = ScreenMessage(SM_User+204); 00015 const ScreenMessage SM_600Combo = ScreenMessage(SM_User+205); 00016 const ScreenMessage SM_700Combo = ScreenMessage(SM_User+206); 00017 const ScreenMessage SM_800Combo = ScreenMessage(SM_User+207); 00018 const ScreenMessage SM_900Combo = ScreenMessage(SM_User+208); 00019 const ScreenMessage SM_1000Combo = ScreenMessage(SM_User+209); 00020 const ScreenMessage SM_ComboStopped = ScreenMessage(SM_User+210); 00021 const ScreenMessage SM_ComboContinuing = ScreenMessage(SM_User+211); 00022 const ScreenMessage SM_MissComboAborted = ScreenMessage(SM_User+212); 00023 00024 const ScreenMessage SM_BattleTrickLevel1 = ScreenMessage(SM_User+301); 00025 const ScreenMessage SM_BattleTrickLevel2 = ScreenMessage(SM_User+302); 00026 const ScreenMessage SM_BattleTrickLevel3 = ScreenMessage(SM_User+303); 00027 const ScreenMessage SM_BattleDamageLevel1 = ScreenMessage(SM_User+304); 00028 const ScreenMessage SM_BattleDamageLevel2 = ScreenMessage(SM_User+305); 00029 const ScreenMessage SM_BattleDamageLevel3 = ScreenMessage(SM_User+306); 00030 00031 00032 #endif 00033 00034 /* 00035 * (c) 2001-2002 Chris Danford 00036 * All rights reserved. 00037 * 00038 * Permission is hereby granted, free of charge, to any person obtaining a 00039 * copy of this software and associated documentation files (the 00040 * "Software"), to deal in the Software without restriction, including 00041 * without limitation the rights to use, copy, modify, merge, publish, 00042 * distribute, and/or sell copies of the Software, and to permit persons to 00043 * whom the Software is furnished to do so, provided that the above 00044 * copyright notice(s) and this permission notice appear in all copies of 00045 * the Software and that both the above copyright notice(s) and this 00046 * permission notice appear in supporting documentation. 00047 * 00048 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 00049 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00050 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF 00051 * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS 00052 * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT 00053 * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS 00054 * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR 00055 * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR 00056 * PERFORMANCE OF THIS SOFTWARE. 00057 */

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