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GameplayMessages.h File Reference

#include "ScreenMessage.h"

Go to the source code of this file.

Variables

const ScreenMessage SM_PlayToasty = ScreenMessage(SM_User+104)
const ScreenMessage SM_100Combo = ScreenMessage(SM_User+200)
const ScreenMessage SM_200Combo = ScreenMessage(SM_User+201)
const ScreenMessage SM_300Combo = ScreenMessage(SM_User+202)
const ScreenMessage SM_400Combo = ScreenMessage(SM_User+203)
const ScreenMessage SM_500Combo = ScreenMessage(SM_User+204)
const ScreenMessage SM_600Combo = ScreenMessage(SM_User+205)
const ScreenMessage SM_700Combo = ScreenMessage(SM_User+206)
const ScreenMessage SM_800Combo = ScreenMessage(SM_User+207)
const ScreenMessage SM_900Combo = ScreenMessage(SM_User+208)
const ScreenMessage SM_1000Combo = ScreenMessage(SM_User+209)
const ScreenMessage SM_ComboStopped = ScreenMessage(SM_User+210)
const ScreenMessage SM_ComboContinuing = ScreenMessage(SM_User+211)
const ScreenMessage SM_MissComboAborted = ScreenMessage(SM_User+212)
const ScreenMessage SM_BattleTrickLevel1 = ScreenMessage(SM_User+301)
const ScreenMessage SM_BattleTrickLevel2 = ScreenMessage(SM_User+302)
const ScreenMessage SM_BattleTrickLevel3 = ScreenMessage(SM_User+303)
const ScreenMessage SM_BattleDamageLevel1 = ScreenMessage(SM_User+304)
const ScreenMessage SM_BattleDamageLevel2 = ScreenMessage(SM_User+305)
const ScreenMessage SM_BattleDamageLevel3 = ScreenMessage(SM_User+306)


Variable Documentation

const ScreenMessage SM_1000Combo = ScreenMessage(SM_User+209)
 

const ScreenMessage SM_100Combo = ScreenMessage(SM_User+200)
 

const ScreenMessage SM_200Combo = ScreenMessage(SM_User+201)
 

const ScreenMessage SM_300Combo = ScreenMessage(SM_User+202)
 

const ScreenMessage SM_400Combo = ScreenMessage(SM_User+203)
 

const ScreenMessage SM_500Combo = ScreenMessage(SM_User+204)
 

const ScreenMessage SM_600Combo = ScreenMessage(SM_User+205)
 

const ScreenMessage SM_700Combo = ScreenMessage(SM_User+206)
 

const ScreenMessage SM_800Combo = ScreenMessage(SM_User+207)
 

const ScreenMessage SM_900Combo = ScreenMessage(SM_User+208)
 

const ScreenMessage SM_BattleDamageLevel1 = ScreenMessage(SM_User+304)
 

const ScreenMessage SM_BattleDamageLevel2 = ScreenMessage(SM_User+305)
 

const ScreenMessage SM_BattleDamageLevel3 = ScreenMessage(SM_User+306)
 

const ScreenMessage SM_BattleTrickLevel1 = ScreenMessage(SM_User+301)
 

const ScreenMessage SM_BattleTrickLevel2 = ScreenMessage(SM_User+302)
 

const ScreenMessage SM_BattleTrickLevel3 = ScreenMessage(SM_User+303)
 

const ScreenMessage SM_ComboContinuing = ScreenMessage(SM_User+211)
 

const ScreenMessage SM_ComboStopped = ScreenMessage(SM_User+210)
 

const ScreenMessage SM_MissComboAborted = ScreenMessage(SM_User+212)
 

const ScreenMessage SM_PlayToasty = ScreenMessage(SM_User+104)
 


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