#include "PlayerNumber.h"#include "Difficulty.h"#include <queue>Go to the source code of this file.
Classes | |
| struct | EndOfGame_PlayerData |
| class | PacketFunctions |
| class | NetworkSyncManager |
Defines | |
| #define | FOREACH_NSScoreBoardColumn(sc) FOREACH_ENUM( NSScoreBoardColumn, NUM_NSSB_CATEGORIES, sc ) |
Enumerations | |
| enum | NSCommand { NSCPing = 0, NSCPingR, NSCHello, NSCGSR, NSCGON, NSCGSU, NSCSU, NSCCM, NSCRSG, NSCUUL, NSCSMS, NSCUPOpts, NSCSMOnline, NUM_NS_COMMANDS } |
| enum | NSScoreBoardColumn { NSSB_NAMES = 0, NSSB_COMBO, NSSB_GRADE, NUM_NSSB_CATEGORIES } |
Variables | |
| const int | NETPROTOCOLVERSION = 1 |
| const int | NETMAXBUFFERSIZE = 1020 |
| const int | NETNUMTAPSCORES = 8 |
| const NSCommand | NSServerOffset = (NSCommand)128 |
| NetworkSyncManager * | NSMAN |
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1.3.7