00001 #ifndef PlayerAI_H 00002 #define PlayerAI_H 00003 00004 #include "GameConstantsAndTypes.h" 00005 00006 struct PlayerState; 00007 00008 const int NUM_SKILL_LEVELS = 6; // 0-5 00009 00010 class PlayerAI 00011 { 00012 public: 00013 00014 static void InitFromDisk(); 00015 static TapNoteScore GetTapNoteScore( const PlayerState* pPlayerState ); 00016 00017 }; 00018 00019 #endif 00020 00021 /* 00022 * (c) 2003-2004 Chris Danford 00023 * All rights reserved. 00024 * 00025 * Permission is hereby granted, free of charge, to any person obtaining a 00026 * copy of this software and associated documentation files (the 00027 * "Software"), to deal in the Software without restriction, including 00028 * without limitation the rights to use, copy, modify, merge, publish, 00029 * distribute, and/or sell copies of the Software, and to permit persons to 00030 * whom the Software is furnished to do so, provided that the above 00031 * copyright notice(s) and this permission notice appear in all copies of 00032 * the Software and that both the above copyright notice(s) and this 00033 * permission notice appear in supporting documentation. 00034 * 00035 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 00036 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00037 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF 00038 * THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS 00039 * INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT 00040 * OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS 00041 * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR 00042 * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR 00043 * PERFORMANCE OF THIS SOFTWARE. 00044 */