#include "global.h"
#include "ScoreKeeperRave.h"
#include "ThemeManager.h"
#include "RageUtil.h"
#include "GameState.h"
#include "Character.h"
#include "ScreenManager.h"
#include "PrefsManager.h"
#include "ThemeMetric.h"
#include "PlayerState.h"
Defines | |
#define | CROSSED(val) (fOld < val && fNew >= val) |
#define | CROSSED_ATTACK_LEVEL(level) CROSSED(1.f/NUM_ATTACK_LEVELS*(level+1)) |
Functions | |
ThemeMetric< float > | ATTACK_DURATION_SECONDS ("ScoreKeeperRave","AttackDurationSeconds") |
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