Main Page | Namespace List | Class Hierarchy | Class List | File List | Namespace Members | Class Members | File Members

ScreenNameEntryTraditional.cpp File Reference

#include "global.h"
#include "ScreenNameEntryTraditional.h"
#include "SongManager.h"
#include "ScreenManager.h"
#include "GameConstantsAndTypes.h"
#include "RageUtil.h"
#include "PrefsManager.h"
#include "GameManager.h"
#include "RageLog.h"
#include "GameState.h"
#include "GameSoundManager.h"
#include "ThemeManager.h"
#include "ScreenRanking.h"
#include "Course.h"
#include "ActorUtil.h"
#include "FontCharAliases.h"
#include "AnnouncerManager.h"
#include "song.h"
#include "Steps.h"
#include "ProfileManager.h"
#include "StageStats.h"
#include "RageDisplay.h"
#include "Foreach.h"
#include "Style.h"
#include "ScreenDimensions.h"
#include "Command.h"

Defines

#define FOV   THEME->GetMetricF(m_sName,"FOV")
#define ALPHABET_GAP_X   THEME->GetMetricF(m_sName,"AlphabetGapX")
#define NUM_ALPHABET_DISPLAYED   THEME->GetMetricI(m_sName,"NumAlphabetDisplayed")
#define MAX_RANKING_NAME_LENGTH   THEME->GetMetricI(m_sName,"MaxRankingNameLength")
#define FEAT_INTERVAL   THEME->GetMetricF(m_sName,"FeatInterval")
#define KEYBOARD_LETTERS   THEME->GetMetric (m_sName,"KeyboardLetters")
#define NEXT_SCREEN   THEME->GetMetric(m_sName,"NextScreen")
#define COMMAND_OPTIONAL(actor, command_name)
#define SET_ON(actor)

Functions

 REGISTER_SCREEN_CLASS (ScreenNameEntryTraditional)
int wrapn (int x, int n)

Variables

const ScreenMessage SM_ChangeDisplayedFeat = ScreenMessage(SM_User+0)
const int CHAR_OK = -1
const int CHAR_BACK = -2

Define Documentation

#define ALPHABET_GAP_X   THEME->GetMetricF(m_sName,"AlphabetGapX")
 

#define COMMAND_OPTIONAL actor,
command_name   ) 
 

Value:

if( !actor.GetName().empty() ) \ COMMAND( actor, command_name );

#define FEAT_INTERVAL   THEME->GetMetricF(m_sName,"FeatInterval")
 

#define FOV   THEME->GetMetricF(m_sName,"FOV")
 

#define KEYBOARD_LETTERS   THEME->GetMetric (m_sName,"KeyboardLetters")
 

#define MAX_RANKING_NAME_LENGTH   THEME->GetMetricI(m_sName,"MaxRankingNameLength")
 

#define NEXT_SCREEN   THEME->GetMetric(m_sName,"NextScreen")
 

#define NUM_ALPHABET_DISPLAYED   THEME->GetMetricI(m_sName,"NumAlphabetDisplayed")
 

#define SET_ON actor   ) 
 

Value:

SET_XY_AND_ON_COMMAND( actor ); \ if( m_FeatDisplay[p].size()>1 ) \ { \ COMMAND( actor, "On" ); \ actor.FinishTweening(); \ COMMAND( actor, "Hide" ); \ actor.FinishTweening(); \ }


Function Documentation

REGISTER_SCREEN_CLASS ScreenNameEntryTraditional   ) 
 

int wrapn int  x,
int  n
[inline, static]
 


Variable Documentation

const int CHAR_BACK = -2 [static]
 

const int CHAR_OK = -1 [static]
 

const ScreenMessage SM_ChangeDisplayedFeat = ScreenMessage(SM_User+0)
 


Generated on Thu Jan 27 20:58:10 2005 for StepMania by doxygen 1.3.7