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Defines |
#define | TITLE_ON_COMMAND(p) THEME->GetMetricA("ScreenSelectCharacter",ssprintf("TitleP%dOnCommand",p+1)) |
#define | TITLE_OFF_COMMAND(p) THEME->GetMetricA("ScreenSelectCharacter",ssprintf("TitleP%dOffCommand",p+1)) |
#define | CARD_ON_COMMAND(p) THEME->GetMetricA("ScreenSelectCharacter",ssprintf("CardP%dOnCommand",p+1)) |
#define | CARD_OFF_COMMAND(p) THEME->GetMetricA("ScreenSelectCharacter",ssprintf("CardP%dOffCommand",p+1)) |
#define | CARD_ARROWS_ON_COMMAND(p) THEME->GetMetricA("ScreenSelectCharacter",ssprintf("CardArrowsP%dOnCommand",p+1)) |
#define | CARD_ARROWS_OFF_COMMAND(p) THEME->GetMetricA("ScreenSelectCharacter",ssprintf("CardArrowsP%dOffCommand",p+1)) |
#define | EXPLANATION_ON_COMMAND THEME->GetMetricA("ScreenSelectCharacter","ExplanationOnCommand") |
#define | EXPLANATION_OFF_COMMAND THEME->GetMetricA("ScreenSelectCharacter","ExplanationOffCommand") |
#define | ATTACK_FRAME_ON_COMMAND(p) THEME->GetMetricA("ScreenSelectCharacter",ssprintf("AttackFrameP%dOnCommand",p+1)) |
#define | ATTACK_FRAME_OFF_COMMAND(p) THEME->GetMetricA("ScreenSelectCharacter",ssprintf("AttackFrameP%dOffCommand",p+1)) |
#define | ATTACK_ICON_WIDTH THEME->GetMetricF("ScreenSelectCharacter","AttackIconWidth") |
#define | ATTACK_ICON_HEIGHT THEME->GetMetricF("ScreenSelectCharacter","AttackIconHeight") |
#define | ATTACK_ICONS_START_X(p) THEME->GetMetricF("ScreenSelectCharacter",ssprintf("AttackIconsP%dStartX",p+1)) |
#define | ATTACK_ICONS_START_Y(p) THEME->GetMetricF("ScreenSelectCharacter",ssprintf("AttackIconsP%dStartY",p+1)) |
#define | ATTACK_ICONS_SPACING_X THEME->GetMetricF("ScreenSelectCharacter","AttackIconsSpacingX") |
#define | ATTACK_ICONS_SPACING_Y THEME->GetMetricF("ScreenSelectCharacter","AttackIconsSpacingY") |
#define | ATTACK_ICONS_ON_COMMAND(p) THEME->GetMetricA("ScreenSelectCharacter",ssprintf("AttackIconsP%dOnCommand",p+1)) |
#define | ATTACK_ICONS_OFF_COMMAND(p) THEME->GetMetricA("ScreenSelectCharacter",ssprintf("AttackIconsP%dOffCommand",p+1)) |
#define | HELP_TEXT THEME->GetMetric ("ScreenSelectCharacter","HelpText") |
#define | TIMER_SECONDS THEME->GetMetricI("ScreenSelectCharacter","TimerSeconds") |
#define | SLEEP_AFTER_TWEEN_OFF_SECONDS THEME->GetMetricF("ScreenSelectCharacter","SleepAfterTweenOffSeconds") |
#define | PREV_SCREEN THEME->GetMetric ("ScreenSelectCharacter","PrevScreen") |
#define | NEXT_SCREEN THEME->GetMetric ("ScreenSelectCharacter","NextScreen") |
#define | ICON_WIDTH THEME->GetMetricF("ScreenSelectCharacter","IconWidth") |
#define | ICON_HEIGHT THEME->GetMetricF("ScreenSelectCharacter","IconHeight") |
#define | ICONS_ON_COMMAND(p) THEME->GetMetricA("ScreenSelectCharacter",ssprintf("IconsP%dOnCommand",p+1)) |
#define | ICONS_OFF_COMMAND(p) THEME->GetMetricA("ScreenSelectCharacter",ssprintf("IconsP%dOffCommand",p+1)) |
#define | LEVEL_CURSOR_X(p, l) ( ICONS_START_X(p)+ICONS_SPACING_X*((NUM_ATTACKS_PER_LEVEL-1)/2.f) ) |
#define | LEVEL_CURSOR_Y(p, l) ( ICONS_START_Y(p)+ICONS_SPACING_Y*l ) |
Functions |
| REGISTER_SCREEN_CLASS (ScreenSelectCharacter) |
Variables |
const PlayerNumber | CPU_PLAYER [NUM_PLAYERS] = { PLAYER_2, PLAYER_1 } |