AnimatedTexture() | AnimatedTexture | |
GetAnimationLengthSeconds() const | AnimatedTexture | |
GetCurrentTexture() | AnimatedTexture | |
GetNumStates() const | AnimatedTexture | |
GetSecondsIntoAnimation() const | AnimatedTexture | |
Load(CString sTexOrIniFile) | AnimatedTexture | |
m_BlendMode | AnimatedTexture | |
m_bSphereMapped | AnimatedTexture | |
m_fSecsIntoFrame | AnimatedTexture | [private] |
m_fTexVelocityX | AnimatedTexture | |
m_fTexVelocityY | AnimatedTexture | |
m_iCurState | AnimatedTexture | [private] |
NeedsNormals() const | AnimatedTexture | [inline] |
SetSecondsIntoAnimation(float fSeconds) | AnimatedTexture | |
SetState(int iNewState) | AnimatedTexture | |
Unload() | AnimatedTexture | |
Update(float fDelta) | AnimatedTexture | |
vFrames | AnimatedTexture | [private] |
~AnimatedTexture() | AnimatedTexture |