#include <ModelTypes.h>
Public Member Functions | |
| AnimatedTexture () | |
| ~AnimatedTexture () | |
| void | Load (CString sTexOrIniFile) |
| void | Unload () |
| void | Update (float fDelta) |
| RageTexture * | GetCurrentTexture () |
| int | GetNumStates () const |
| void | SetState (int iNewState) |
| float | GetAnimationLengthSeconds () const |
| void | SetSecondsIntoAnimation (float fSeconds) |
| float | GetSecondsIntoAnimation () const |
| bool | NeedsNormals () const |
Public Attributes | |
| bool | m_bSphereMapped |
| float | m_fTexVelocityX |
| float | m_fTexVelocityY |
| BlendMode | m_BlendMode |
Private Attributes | |
| int | m_iCurState |
| float | m_fSecsIntoFrame |
| vector< AnimatedTextureState > | vFrames |
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1.3.7