#include <ModelTypes.h>
Public Member Functions | |
AnimatedTexture () | |
~AnimatedTexture () | |
void | Load (CString sTexOrIniFile) |
void | Unload () |
void | Update (float fDelta) |
RageTexture * | GetCurrentTexture () |
int | GetNumStates () const |
void | SetState (int iNewState) |
float | GetAnimationLengthSeconds () const |
void | SetSecondsIntoAnimation (float fSeconds) |
float | GetSecondsIntoAnimation () const |
bool | NeedsNormals () const |
Public Attributes | |
bool | m_bSphereMapped |
float | m_fTexVelocityX |
float | m_fTexVelocityY |
BlendMode | m_BlendMode |
Private Attributes | |
int | m_iCurState |
float | m_fSecsIntoFrame |
vector< AnimatedTextureState > | vFrames |
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