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AutoKeysounds Class Reference

#include <AutoKeysounds.h>

Collaboration diagram for AutoKeysounds:

Collaboration graph
[legend]
List of all members.

Public Member Functions

void Load (PlayerNumber pn, const NoteData &ndAutoKeysoundsOnly)
void Update (float fDelta)
void FinishLoading ()
RageSoundGetSound ()

Protected Attributes

NoteData m_ndAutoKeysoundsOnly [NUM_PLAYERS]
vector< RageSoundm_vKeysounds
RageSound m_sSound

Member Function Documentation

void AutoKeysounds::FinishLoading  ) 
 

RageSound* AutoKeysounds::GetSound  )  [inline]
 

void AutoKeysounds::Load PlayerNumber  pn,
const NoteData ndAutoKeysoundsOnly
 

void AutoKeysounds::Update float  fDelta  ) 
 


Member Data Documentation

NoteData AutoKeysounds::m_ndAutoKeysoundsOnly[NUM_PLAYERS] [protected]
 

RageSound AutoKeysounds::m_sSound [protected]
 

vector<RageSound> AutoKeysounds::m_vKeysounds [protected]
 


The documentation for this class was generated from the following files:
Generated on Thu Jan 27 20:58:40 2005 for StepMania by doxygen 1.3.7