#include <AutoKeysounds.h>
Collaboration diagram for AutoKeysounds:

Public Member Functions | |
| void | Load (PlayerNumber pn, const NoteData &ndAutoKeysoundsOnly) |
| void | Update (float fDelta) |
| void | FinishLoading () |
| RageSound * | GetSound () |
Protected Attributes | |
| NoteData | m_ndAutoKeysoundsOnly [NUM_PLAYERS] |
| vector< RageSound > | m_vKeysounds |
| RageSound | m_sSound |
|
|
|
|
|
|
|
||||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1.3.7