| ButtonNameToIndex(const CString &sButtonName) const | Game | |
| ColToButtonName(int col) const | Game | |
| GameInputToMenuInput(GameInput GameI) const | Game | |
| GetNumGameplayButtons() const | Game | |
| m_DedicatedMenuButton | Game | |
| m_iButtonsPerController | Game | |
| m_iDefaultKeyboardKey | Game | |
| m_iNumControllers | Game | |
| m_mapBooTo | Game | |
| m_mapGoodTo | Game | |
| m_mapGreatTo | Game | |
| m_mapMarvelousTo | Game | |
| m_mapPerfectTo | Game | |
| m_SecondaryMenuButton | Game | |
| m_szButtonNames | Game | |
| m_szDescription | Game | |
| m_szName | Game | |
| MenuInputToGameInput(MenuInput MenuI, GameInput GameIout[4]) const | Game |
1.3.7