#include <NetworkSyncServer.h>
Collaboration diagram for GameClient:

Public Types | |
| enum | LastNetScreen { NS_NOWHERE = 0, NS_SELECTSCREEN, NS_OPTIONS, NS_EVALUATION } |
Public Member Functions | |
| void | UpdateStats (PacketFunctions &Packet) |
| void | SetClientVersion (int ver, const CString &b) |
| void | StartRequest (PacketFunctions &Packet) |
| int | GetData (PacketFunctions &Packet) |
| GameClient () | |
| bool | IsPlaying (int Player) |
| void | StyleUpdate (PacketFunctions &Packet) |
Public Attributes | |
| bool | GotStartRequest |
| EzSockets | clientSocket |
| LanPlayer | Player [2] |
| bool | InGame |
| int | twoPlayers |
| bool | hasSong |
| bool | forceHas |
| bool | inNetMusicSelect |
| int | startPosition |
| bool | isStarting |
| bool | wasIngame |
| bool | lowerJudge |
| enum GameClient::LastNetScreen | NetScreenInfo |
Private Attributes | |
| string | build |
| GameInfo | gameInfo |
| int | version |
|
|
|
|
|
|
|
|
|
|
|
|
|
||||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1.3.7