Load(CString sFilePath, int iMaxToLoad=1000) | RandomSample | |
LoadSound(CString sSoundFilePath) | RandomSample | [private] |
LoadSoundDir(CString sDir, int iMaxToLoad) | RandomSample | [private] |
m_iIndexLastPlayed | RandomSample | [private] |
m_pSamples | RandomSample | [private] |
PlayRandom() | RandomSample | |
RandomSample() | RandomSample | |
Stop() | RandomSample | |
UnloadAll() | RandomSample | |
~RandomSample() | RandomSample | [virtual] |