#include <RandomSample.h>
Public Member Functions | |
RandomSample () | |
virtual | ~RandomSample () |
bool | Load (CString sFilePath, int iMaxToLoad=1000) |
void | UnloadAll () |
void | PlayRandom () |
void | Stop () |
Private Member Functions | |
bool | LoadSoundDir (CString sDir, int iMaxToLoad) |
bool | LoadSound (CString sSoundFilePath) |
Private Attributes | |
vector< RageSound * > | m_pSamples |
int | m_iIndexLastPlayed |
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