ControllerToPlayerNumber(GameController controller) const | Style | |
END_MAPPING enum value | Style | |
GameInputToStyleInput(const GameInput &GameI) const | Style | |
GetMinAndMaxColX(PlayerNumber pn, float &fMixXOut, float &fMaxXOut) const | Style | |
GetTransformedNoteDataForStyle(PlayerNumber pn, const NoteData &original, NoteData ¬eDataOut) const | Style | |
m_bCanUseBeginnerHelper | Style | |
m_bNeedsZoomOutWith2Players | Style | |
m_bUsedForDemonstration | Style | |
m_bUsedForEdit | Style | |
m_bUsedForGameplay | Style | |
m_bUsedForHowToPlay | Style | |
m_ColumnInfo | Style | |
m_iColsPerPlayer | Style | |
m_iColumnDrawOrder | Style | |
m_iInputColumn | Style | |
m_pGame | Style | |
m_StepsType | Style | |
m_StyleType | Style | |
m_szName | Style | |
MatchesStepsType(StepsType type) const | Style | |
NO_MAPPING enum value | Style | |
StyleInputToGameInput(const StyleInput &StyleI) const | Style |