Functions | |
void | SetXY (Actor &actor, const CString &sScreenName) |
void | SetXY (Actor *pActor, const CString &sScreenName) |
void | RunCommand (Actor &actor, const CString &sScreenName, const CString &sCommandName) |
void | OnCommand (Actor &actor, const CString &sScreenName) |
void | OffCommand (Actor &actor, const CString &sScreenName) |
void | SetXYAndOnCommand (Actor &actor, const CString &sScreenName) |
void | RunCommand (Actor *pActor, const CString &sScreenName, const CString &sCommandName) |
void | OnCommand (Actor *pActor, const CString &sScreenName) |
void | OffCommand (Actor *pActor, const CString &sScreenName) |
void | SetXYAndOnCommand (Actor *pActor, const CString &sScreenName) |
Actor * | LoadFromActorFile (const CString &sAniDir, const XNode *pNode) |
Actor * | MakeActor (const RageTextureID &ID) |
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