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DisplayBpms Struct Reference
#include <
GameConstantsAndTypes.h
>
List of all members.
Public Member Functions
void
Add
(float f)
float
GetMin
() const
float
GetMax
() const
bool
BpmIsConstant
() const
bool
IsMystery
() const
Public Attributes
vector< float >
vfBpms
Member Function Documentation
void DisplayBpms::Add
(
float
f
)
bool DisplayBpms::BpmIsConstant
(
)
const
float DisplayBpms::GetMax
(
)
const
float DisplayBpms::GetMin
(
)
const
bool DisplayBpms::IsMystery
(
)
const
Member Data Documentation
vector<float>
DisplayBpms::vfBpms
The documentation for this struct was generated from the following files:
GameConstantsAndTypes.h
GameConstantsAndTypes.cpp
Generated on Thu Jan 27 20:59:01 2005 for StepMania by
1.3.7