#include "global.h"#include "ActorUtil.h"#include "BeginnerHelper.h"#include "GameState.h"#include "PrefsManager.h"#include "RageLog.h"#include "RageDisplay.h"#include "Steps.h"#include "Style.h"#include "Model.h"#include "ScreenDimensions.h"Defines | |
| #define | PLAYER_X(px) THEME->GetMetricF("BeginnerHelper",ssprintf("Player%d_X",px+1)) |
| #define | PLAYER_ANGLE THEME->GetMetricF("BeginnerHelper","PlayerAngle") |
| #define | DANCEPAD_ANGLE THEME->GetMetricF("BeginnerHelper","DancePadAngle") |
| #define | HELPER_X THEME->GetMetricF("BeginnerHelper","HelperX") |
| #define | HELPER_Y THEME->GetMetricF("BeginnerHelper","HelperY") |
| #define | ST_LEFT 0x01 |
| #define | ST_DOWN 0x02 |
| #define | ST_UP 0x04 |
| #define | ST_RIGHT 0x08 |
| #define | ST_JUMPLR (ST_LEFT | ST_RIGHT) |
| #define | ST_JUMPUD (ST_UP | ST_DOWN) |
Enumerations | |
| enum | Animation { ANIM_DANCE_PAD, ANIM_DANCE_PADS, ANIM_UP, ANIM_DOWN, ANIM_LEFT, ANIM_RIGHT, ANIM_JUMPLR, NUM_ANIMATIONS } |
Functions | |
| CString | GetAnimPath (Animation a) |
Variables | |
| const char * | anims [NUM_ANIMATIONS] |
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Initial value:
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1.3.7