#include "global.h"
#include "RageSoundManager.h"
#include "GameSoundManager.h"
#include "RageSound.h"
#include "RageLog.h"
#include "RageUtil.h"
#include "GameState.h"
#include "TimingData.h"
#include "NotesLoaderSM.h"
#include "PrefsManager.h"
#include "RageDisplay.h"
#include "AnnouncerManager.h"
#include "RageUtil_CircularBuffer.h"
Classes | |
struct | MusicPlaying |
struct | MusicToPlay |
Functions | |
void | StartMusic (MusicToPlay &ToPlay) |
void | DoPlayOnceFromDir (CString sPath) |
void | StartQueuedSounds () |
int | MusicThread_start (void *p) |
Variables | |
GameSoundManager * | SOUND = NULL |
RageEvent * | g_Mutex |
bool | g_UpdatingTimer |
bool | g_ThreadedMusicStart = true |
bool | g_Shutdown |
bool | g_bFlushing = false |
MusicPlaying * | g_Playing |
RageThread | MusicThread |
CircBuf< CString * > | g_SoundsToPlayOnce |
CircBuf< CString * > | g_SoundsToPlayOnceFromDir |
CircBuf< CString * > | g_SoundsToPlayOnceFromAnnouncer |
CircBuf< MusicToPlay * > | g_MusicsToPlay |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|