#include "global.h"
#include "GrooveRadar.h"
#include "RageUtil.h"
#include "PrefsManager.h"
#include "GameConstantsAndTypes.h"
#include "ThemeManager.h"
#include "Steps.h"
#include "RageDisplay.h"
#include "RageMath.h"
#include "ThemeMetric.h"
Defines | |
#define | LABEL_OFFSET_X(i) THEME->GetMetricF("GrooveRadar",ssprintf("Label%dOffsetX",i+1)) |
#define | LABEL_OFFSET_Y(i) THEME->GetMetricF("GrooveRadar",ssprintf("Label%dOffsetY",i+1)) |
Functions | |
const ThemeMetric< apActorCommands > | LABEL_ON_COMMAND ("GrooveRadar","LabelOnCommand") |
const ThemeMetric< float > | LABEL_ON_DELAY ("GrooveRadar","LabelOnDelay") |
const ThemeMetric< apActorCommands > | LABEL_ON_COMMAND_POST_DELAY ("GrooveRadar","LabelOnCommandPostDelay") |
float | RADAR_VALUE_ROTATION (int iValueIndex) |
Variables | |
const float | RADAR_EDGE_WIDTH = 2 |
const int | NUM_SHOWN_RADAR_CATEGORIES = 5 |
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