#include "global.h"#include "NetworkSyncManager.h"#include "NetworkSyncServer.h"#include "LuaFunctions.h"#include "ezsockets.h"#include "ProfileManager.h"#include "RageLog.h"#include "StepMania.h"#include "ScreenManager.h"#include "song.h"#include "Course.h"#include "GameState.h"#include "StageStats.h"#include "Steps.h"#include "PrefsManager.h"#include "ProductInfo.h"#include "ScreenMessage.h"#include "GameManager.h"#include "arch/LoadingWindow/LoadingWindow.h"#include "PlayerState.h"Functions | |
| LuaFunction_NoArgs (IsNetConnected, NSMAN->useSMserver) LuaFunction_NoArgs(IsNetSMOnline | |
| NSMAN isSMOnline | LuaFunction_NoArgs (ReportStyle,(NSMAN->ReportStyle(), true)) |
Variables | |
| NetworkSyncManager * | NSMAN |
| const ScreenMessage | SM_AddToChat = ScreenMessage(SM_User+4) |
| const ScreenMessage | SM_ChangeSong = ScreenMessage(SM_User+5) |
| const ScreenMessage | SM_GotEval = ScreenMessage(SM_User+6) |
| const ScreenMessage | SM_UsersUpdate = ScreenMessage(SM_User+7) |
| const ScreenMessage | SM_SMOnlinePack = ScreenMessage(SM_User+8) |
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1.3.7