#include "global.h"#include "PlayerAI.h"#include "RageUtil.h"#include "IniFile.h"#include "RageException.h"#include "GameState.h"#include "arch/arch.h"#include "PlayerState.h"Classes | |
| struct | TapScoreDistribution |
Defines | |
| #define | AI_PATH "Data/AI.ini" |
Variables | |
| TapScoreDistribution | g_Distributions [NUM_SKILL_LEVELS] |
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1.3.7