#include "global.h"
#include "PlayerAI.h"
#include "RageUtil.h"
#include "IniFile.h"
#include "RageException.h"
#include "GameState.h"
#include "arch/arch.h"
#include "PlayerState.h"
Classes | |
struct | TapScoreDistribution |
Defines | |
#define | AI_PATH "Data/AI.ini" |
Variables | |
TapScoreDistribution | g_Distributions [NUM_SKILL_LEVELS] |
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