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ScreenEvaluation.h File Reference

#include "ScreenWithMenuElements.h"
#include "Sprite.h"
#include "BitmapText.h"
#include "GradeDisplay.h"
#include "Banner.h"
#include "ScoreDisplayNormal.h"
#include "DifficultyIcon.h"
#include "DifficultyMeter.h"
#include "PercentageDisplay.h"
#include "GraphDisplay.h"
#include "ComboGraph.h"
#include "ActorUtil.h"
#include "ConditionalBGA.h"
#include "HighScore.h"
#include "RageSound.h"

Go to the source code of this file.

Classes

struct  EvalSoundSequence
class  ScreenEvaluation

Enumerations

enum  JudgeLine {
  marvelous, perfect, great, good,
  boo, miss, ok, max_combo,
  error, NUM_JUDGE_LINES
}
enum  StatsLine {
  jumps, holds, mines, hands,
  NUM_STATS_LINES
}

Variables

const int MAX_SONGS_TO_SHOW = 5


Enumeration Type Documentation

enum JudgeLine
 

Enumeration values:
marvelous 
perfect 
great 
good 
boo 
miss 
ok 
max_combo 
error 
NUM_JUDGE_LINES 

enum StatsLine
 

Enumeration values:
jumps 
holds 
mines 
hands 
NUM_STATS_LINES 


Variable Documentation

const int MAX_SONGS_TO_SHOW = 5
 


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