|
Public Types |
enum | Type { stage,
summary,
course
} |
Public Member Functions |
| ScreenEvaluation (CString sClassName) |
virtual void | Update (float fDeltaTime) |
virtual void | DrawPrimitives () |
virtual void | Input (const DeviceInput &DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI) |
virtual void | HandleScreenMessage (const ScreenMessage SM) |
virtual void | TweenOffScreen () |
virtual void | MenuLeft (PlayerNumber pn) |
virtual void | MenuRight (PlayerNumber pn) |
virtual void | MenuBack (PlayerNumber pn) |
virtual void | MenuStart (PlayerNumber pn) |
Protected Member Functions |
virtual void | Init () |
void | CommitScores (const StageStats &stageStats, int iPersonalHighScoreIndexOut[NUM_PLAYERS], int iMachineHighScoreIndexOut[NUM_PLAYERS], RankingCategory rcOut[NUM_PLAYERS], PerDifficultyAward pdaToShowOut[NUM_PLAYERS], PeakComboAward pcaToShowOut[NUM_PLAYERS]) |
void | EndScreen () |
Protected Attributes |
Type | m_Type |
float | m_fScreenCreateTime |
ConditionalBGA | m_bgCondBga |
BitmapText | m_textPlayerName [NUM_PLAYERS] |
Banner | m_LargeBanner |
AutoActor | m_sprLargeBannerFrame |
AutoActor | m_sprStage |
DifficultyIcon | m_DifficultyIcon [NUM_PLAYERS] |
DifficultyMeter | m_DifficultyMeter [NUM_PLAYERS] |
BitmapText | m_textPlayerOptions [NUM_PLAYERS] |
AutoActor | m_sprDisqualified [NUM_PLAYERS] |
Banner | m_SmallBanner [MAX_SONGS_TO_SHOW] |
AutoActor | m_sprSmallBannerFrame [MAX_SONGS_TO_SHOW] |
AutoActor | m_sprGradeFrame [NUM_PLAYERS] |
GradeDisplay | m_Grades [NUM_PLAYERS] |
AutoActor | m_sprGrade [NUM_PLAYERS] |
AutoActor | m_sprGraphFrame [NUM_PLAYERS] |
GraphDisplay | m_Graph [NUM_PLAYERS] |
ComboGraph | m_Combo [NUM_PLAYERS] |
bool | m_bNewSongsUnlocked |
PercentageDisplay | m_Percent [NUM_PLAYERS] |
AutoActor | m_sprPercentFrame [NUM_PLAYERS] |
AutoActor | m_sprBonusFrame [NUM_PLAYERS] |
Sprite | m_sprPossibleBar [NUM_PLAYERS][NUM_RADAR_CATEGORIES] |
Sprite | m_sprActualBar [NUM_PLAYERS][NUM_RADAR_CATEGORIES] |
AutoActor | m_sprSurvivedFrame [NUM_PLAYERS] |
BitmapText | m_textSurvivedNumber [NUM_PLAYERS] |
AutoActor | m_sprWinFrame [NUM_PLAYERS] |
Sprite | m_sprWin [NUM_PLAYERS] |
Sprite | m_sprJudgeLabels [NUM_JUDGE_LINES] |
BitmapText | m_textJudgeNumbers [NUM_JUDGE_LINES][NUM_PLAYERS] |
AutoActor | m_sprStatsLabel [NUM_STATS_LINES] |
BitmapText | m_textStatsText [NUM_STATS_LINES][NUM_PLAYERS] |
AutoActor | m_sprScoreLabel |
BitmapText | m_textScore [NUM_PLAYERS] |
AutoActor | m_sprTotalScoreLabel |
BitmapText | m_textTotalScore [NUM_PLAYERS] |
AutoActor | m_sprTimeLabel |
BitmapText | m_textTime [NUM_PLAYERS] |
AutoActor | m_sprMachineRecord [NUM_PLAYERS] |
AutoActor | m_sprPersonalRecord [NUM_PLAYERS] |
bool | m_bTryExtraStage |
AutoActor | m_sprTryExtraStage |
AutoActor | m_PerDifficultyAward [NUM_PLAYERS] |
AutoActor | m_PeakComboAward [NUM_PLAYERS] |
bool | m_bFailed |
RageSound | m_soundStart |
RageSound | m_sndPassFail |
bool | m_bPassFailTriggered |
RageTimer | m_timerSoundSequences |
vector< EvalSoundSequence > | m_SoundSequences |
HighScore | m_HighScore [NUM_PLAYERS] |
bool | m_bSavedScreenshot [NUM_PLAYERS] |