Go to the source code of this file.
Functions | |
int | main (int argc, char *argv[]) |
void | ApplyGraphicOptions () |
void NORETURN | HandleException (CString error) |
void | ExitGame () |
void | ResetGame (bool ReturnToFirstScreen=true) |
void | ReadGamePrefsFromDisk (bool bSwitchToLastPlayedGame=true) |
void | SaveGamePrefsToDisk () |
void | ChangeCurrentGame (const Game *g) |
void | FocusChanged (bool bHasFocus) |
CString | SaveScreenshot (CString sDir, bool bSaveCompressed, bool bMakeSignature, int iIndex=-1) |
void | InsertCoin (int iNum=1) |
void | InsertCredit () |
bool | GetCommandlineArgument (const CString &option, CString *argument=NULL, int iIndex=0) |
Variables | |
int | g_argc |
char ** | g_argv |
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