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StepMania.h File Reference

Go to the source code of this file.

Functions

int main (int argc, char *argv[])
void ApplyGraphicOptions ()
void NORETURN HandleException (CString error)
void ExitGame ()
void ResetGame (bool ReturnToFirstScreen=true)
void ReadGamePrefsFromDisk (bool bSwitchToLastPlayedGame=true)
void SaveGamePrefsToDisk ()
void ChangeCurrentGame (const Game *g)
void FocusChanged (bool bHasFocus)
CString SaveScreenshot (CString sDir, bool bSaveCompressed, bool bMakeSignature, int iIndex=-1)
void InsertCoin (int iNum=1)
void InsertCredit ()
bool GetCommandlineArgument (const CString &option, CString *argument=NULL, int iIndex=0)

Variables

int g_argc
char ** g_argv


Function Documentation

void ApplyGraphicOptions  ) 
 

void ChangeCurrentGame const Game g  ) 
 

void ExitGame  ) 
 

void FocusChanged bool  bHasFocus  ) 
 

bool GetCommandlineArgument const CString &  option,
CString *  argument = NULL,
int  iIndex = 0
 

void NORETURN HandleException CString  error  ) 
 

void InsertCoin int  iNum = 1  ) 
 

void InsertCredit  ) 
 

int main int  argc,
char *  argv[]
 

void ReadGamePrefsFromDisk bool  bSwitchToLastPlayedGame = true  ) 
 

void ResetGame bool  ReturnToFirstScreen = true  ) 
 

void SaveGamePrefsToDisk  ) 
 

CString SaveScreenshot CString  sDir,
bool  bSaveCompressed,
bool  bMakeSignature,
int  iIndex = -1
 


Variable Documentation

int g_argc
 

char** g_argv
 


Generated on Thu Jan 27 20:58:23 2005 for StepMania by doxygen 1.3.7