#include <ActiveAttackList.h>
Inheritance diagram for ActiveAttackList:


Public Member Functions | |
| ActiveAttackList () | |
| void | Init (const PlayerState *pPlayerState) |
| virtual void | Update (float fDelta) |
| void | Refresh () |
Protected Attributes | |
| const PlayerState * | m_pPlayerState |
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Reimplemented from Actor. |
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1.3.7