#include <DifficultyList.h>
Inheritance diagram for DifficultyList:


Public Member Functions | |
| DifficultyList () | |
| ~DifficultyList () | |
| void | Load () |
| void | SetFromGameState () |
| void | TweenOnScreen () |
| void | TweenOffScreen () |
| void | Hide () |
| void | Show () |
Private Member Functions | |
| void | UpdatePositions () |
| void | PositionItems () |
| int | GetCurrentRowIndex (PlayerNumber pn) const |
| void | HideRows () |
| CString | GetDifficultyString (Difficulty d) const |
Private Attributes | |
| AutoActor | m_Cursors [NUM_PLAYERS] |
| ActorFrame | m_CursorFrames [NUM_PLAYERS] |
| vector< Line > | m_Lines |
| Song * | m_CurSong |
| bool | m_bShown |
| vector< Row > | m_Rows |
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1.3.7