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Reimplemented from Actor.
Reimplemented in ActorScroller, AttackDisplay, BrightnessOverlay, Background, BeginnerHelper, BGAnimationLayer, BPMDisplay, CombinedLifeMeterEnemy, CombinedLifeMeterTug, CourseContentsList, DancingCharacters, DifficultyRating, EditCoursesMenu, FadingBanner, Foreground, GhostArrowRow, GraphDisplay, GrooveRadar::GrooveRadarValueMap, HelpDisplay, HoldJudgment, LifeMeterBar, LifeMeterBattery, ListDisplay, LyricDisplay, MemoryCardDisplay, MenuTimer, MusicWheel, MusicWheelItem, NoteField, PaneDisplay, PercentageDisplay, Player, ReceptorArrow, ReceptorArrowRow, ScoreDisplayBattle, ScoreDisplayNormal, ScoreDisplayOni, ScoreDisplayRave, Screen, ScreenAttract, ScreenCenterImage, ScreenEdit, ScreenEnding, ScreenEndlessBreak, ScreenEvaluation, ScreenExit, ScreenEz2SelectMusic, ScreenEz2SelectPlayer, ScreenGameplay, ScreenGameplayMultiplayer, ScreenHowToPlay, ScreenMapControllers, ScreenMiniMenu, ScreenMusicScroll, ScreenNameEntry, ScreenNameEntryTraditional, ScreenNetRoom, ScreenNetSelectMusic, ScreenOptions, ScreenPackages, ScreenPlayerOptions, ScreenPrompt, ScreenReloadSongs, ScreenSandbox, ScreenSelect, ScreenSelectDifficulty, ScreenSelectMaster, ScreenSelectMode, ScreenSelectMusic, ScreenSetTime, ScreenStage, ScreenSystemLayer, ScreenTest, ScreenTestInput, ScreenTestLights, ScreenTestSound, ScreenTextEntry, and ScrollingList. |