#include <Foreground.h>
Inheritance diagram for Foreground:
Public Member Functions | |
~Foreground () | |
void | Unload () |
void | LoadFromSong (const Song *pSong) |
virtual void | Update (float fDeltaTime) |
Protected Member Functions | |
void | LoadFromAniDir (CString sAniDir) |
Protected Attributes | |
vector< LoadedBGA > | m_BGAnimations |
float | m_fLastMusicSeconds |
const Song * | m_pSong |
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Reimplemented from ActorFrame. |
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