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Foreground Class Reference

#include <Foreground.h>

Inheritance diagram for Foreground:

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Collaboration diagram for Foreground:

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List of all members.

Public Member Functions

 ~Foreground ()
void Unload ()
void LoadFromSong (const Song *pSong)
virtual void Update (float fDeltaTime)

Protected Member Functions

void LoadFromAniDir (CString sAniDir)

Protected Attributes

vector< LoadedBGAm_BGAnimations
float m_fLastMusicSeconds
const Songm_pSong

Constructor & Destructor Documentation

Foreground::~Foreground  ) 
 


Member Function Documentation

void Foreground::LoadFromAniDir CString  sAniDir  )  [protected]
 

void Foreground::LoadFromSong const Song pSong  ) 
 

void Foreground::Unload  ) 
 

void Foreground::Update float  fDeltaTime  )  [virtual]
 

Reimplemented from ActorFrame.


Member Data Documentation

vector<LoadedBGA> Foreground::m_BGAnimations [protected]
 

float Foreground::m_fLastMusicSeconds [protected]
 

const Song* Foreground::m_pSong [protected]
 


The documentation for this class was generated from the following files:
Generated on Thu Jan 27 20:59:13 2005 for StepMania by doxygen 1.3.7