#include <LifeMeterBar.h>
Inheritance diagram for LifeMeterBar:
Public Member Functions | |
LifeMeterBar () | |
~LifeMeterBar () | |
virtual void | Load (PlayerNumber pn) |
virtual void | Update (float fDeltaTime) |
virtual void | DrawPrimitives () |
virtual void | ChangeLife (TapNoteScore score) |
virtual void | ChangeLife (HoldNoteScore score, TapNoteScore tscore) |
virtual void | ChangeLife (float fDeltaLifePercent) |
virtual void | ChangeLifeMine () |
virtual void | AfterLifeChanged () |
virtual void | OnDancePointsChange () |
virtual bool | IsInDanger () const |
virtual bool | IsPastPassmark () const |
virtual bool | IsHot () const |
virtual bool | IsFailing () const |
virtual float | GetLife () const |
void | UpdateNonstopLifebar (int cleared, int total, int ProgressiveLifebarDifficulty) |
void | FillForHowToPlay (int NumPerfects, int NumMisses) |
Private Member Functions | |
void | ResetBarVelocity () |
Private Attributes | |
Quad | m_quadBlackBackground |
LifeMeterStream * | m_pStream |
float | m_fLifePercentage |
float | m_fTrailingLifePercentage |
float | m_fLifeVelocity |
float | m_fPassingAlpha |
float | m_fHotAlpha |
bool | m_bFailedEarlier |
float | m_fBaseLifeDifficulty |
float | m_fLifeDifficulty |
int | m_iProgressiveLifebar |
int | m_iMissCombo |
int | m_iComboToRegainLife |
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Implements LifeMeter. |
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Implements LifeMeter. |
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Implements LifeMeter. |
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Reimplemented from ActorFrame. |
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Reimplemented from LifeMeter. |
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Implements LifeMeter. |
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Implements LifeMeter. |
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Implements LifeMeter. |
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Reimplemented from LifeMeter. |
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Implements LifeMeter. |
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Reimplemented from ActorFrame. |
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Implements LifeMeter. |
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