#include <LifeMeterBar.h>
Inheritance diagram for LifeMeterBar:


Public Member Functions | |
| LifeMeterBar () | |
| ~LifeMeterBar () | |
| virtual void | Load (PlayerNumber pn) |
| virtual void | Update (float fDeltaTime) |
| virtual void | DrawPrimitives () |
| virtual void | ChangeLife (TapNoteScore score) |
| virtual void | ChangeLife (HoldNoteScore score, TapNoteScore tscore) |
| virtual void | ChangeLife (float fDeltaLifePercent) |
| virtual void | ChangeLifeMine () |
| virtual void | AfterLifeChanged () |
| virtual void | OnDancePointsChange () |
| virtual bool | IsInDanger () const |
| virtual bool | IsPastPassmark () const |
| virtual bool | IsHot () const |
| virtual bool | IsFailing () const |
| virtual float | GetLife () const |
| void | UpdateNonstopLifebar (int cleared, int total, int ProgressiveLifebarDifficulty) |
| void | FillForHowToPlay (int NumPerfects, int NumMisses) |
Private Member Functions | |
| void | ResetBarVelocity () |
Private Attributes | |
| Quad | m_quadBlackBackground |
| LifeMeterStream * | m_pStream |
| float | m_fLifePercentage |
| float | m_fTrailingLifePercentage |
| float | m_fLifeVelocity |
| float | m_fPassingAlpha |
| float | m_fHotAlpha |
| bool | m_bFailedEarlier |
| float | m_fBaseLifeDifficulty |
| float | m_fLifeDifficulty |
| int | m_iProgressiveLifebar |
| int | m_iMissCombo |
| int | m_iComboToRegainLife |
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Implements LifeMeter. |
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Implements LifeMeter. |
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Implements LifeMeter. |
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Reimplemented from ActorFrame. |
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Reimplemented from LifeMeter. |
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Implements LifeMeter. |
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Implements LifeMeter. |
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Implements LifeMeter. |
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Reimplemented from LifeMeter. |
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Implements LifeMeter. |
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Reimplemented from ActorFrame. |
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Implements LifeMeter. |
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1.3.7