#include <PaneDisplay.h>
Inheritance diagram for PaneDisplay:


Public Member Functions | |
| PaneDisplay () | |
| void | Load (PlayerNumber pn) |
| void | SetFromGameState () |
| void | Move (int dir) |
| void | Update (float fDeltaTime) |
Private Member Functions | |
| bool | PaneIsValid (PaneTypes p) const |
| PaneTypes | GetNext (PaneTypes current, int dir) const |
| void | SetFocus (PaneTypes NewPane) |
| PaneModes | GetMode () const |
| void | SetContent (PaneContents c) |
Private Attributes | |
| AutoActor | m_sprPaneUnder |
| AutoActor | m_sprPaneOver |
| BitmapText | m_textContents [NUM_PANE_CONTENTS] |
| AutoActor | m_Labels [NUM_PANE_CONTENTS] |
| ActorFrame | m_ContentsFrame |
| PaneTypes | m_CurPane |
| PaneModes | m_CurMode |
| PlayerNumber | m_PlayerNumber |
| PaneTypes | m_PreferredPaneForMode [NUM_PANE_MODES] |
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Reimplemented from ActorFrame. |
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1.3.7