#include <ScrollingList.h>
Inheritance diagram for ScrollingList:
Public Member Functions | |
ScrollingList () | |
~ScrollingList () | |
void | Load (const CStringArray &asGraphicPaths) |
void | Unload () |
virtual void | Update (float fDeltaTime) |
virtual void | DrawPrimitives () |
void | Replace (CString sGraphicPath, int ElementNumber) |
void | SetSelection (int iIndex) |
int | GetSelection () |
void | SetNumberVisible (int iNumVisibleElements) |
void | SetSpacing (int iSpacingInPixels) |
void | UseSpriteType (int NewSpriteType) |
void | StartBouncing () |
void | StopBouncing () |
void | Left () |
void | Right () |
Protected Attributes | |
int | m_iBouncingState |
int | m_iBounceDir |
int | m_iBounceWait |
float | m_iBounceSize |
int | m_iBannerPrefs |
int | m_iSpriteType |
int | m_iSelection |
float | m_fSelectionLag |
int | m_iSpacing |
int | m_iNumVisible |
float | m_fNextTween |
Sprite | m_sprBannerMask |
Sprite | m_RippleCSprite |
Sprite | m_RippleSprite |
vector< Sprite * > | m_apSprites |
vector< Sprite * > | m_apCSprites |
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Reimplemented from ActorFrame. |
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Reimplemented from ActorFrame. |
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