#include <GameInput.h>
Public Member Functions | |
GameInput () | |
GameInput (GameController c, GameButton b) | |
bool | operator== (const GameInput &other) |
bool | IsValid () const |
void | MakeInvalid () |
CString | toString () |
bool | fromString (CString s) |
Public Attributes | |
GameController | controller |
GameButton | button |
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