#include <GameInput.h>
Public Member Functions | |
| GameInput () | |
| GameInput (GameController c, GameButton b) | |
| bool | operator== (const GameInput &other) |
| bool | IsValid () const |
| void | MakeInvalid () |
| CString | toString () |
| bool | fromString (CString s) |
Public Attributes | |
| GameController | controller |
| GameButton | button |
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1.3.7