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GameInput Struct Reference

#include <GameInput.h>

List of all members.

Public Member Functions

 GameInput ()
 GameInput (GameController c, GameButton b)
bool operator== (const GameInput &other)
bool IsValid () const
void MakeInvalid ()
CString toString ()
bool fromString (CString s)

Public Attributes

GameController controller
GameButton button


Constructor & Destructor Documentation

GameInput::GameInput  )  [inline]
 

GameInput::GameInput GameController  c,
GameButton  b
[inline]
 


Member Function Documentation

bool GameInput::fromString CString  s  ) 
 

bool GameInput::IsValid  )  const [inline]
 

void GameInput::MakeInvalid  )  [inline]
 

bool GameInput::operator== const GameInput other  )  [inline]
 

CString GameInput::toString  ) 
 


Member Data Documentation

GameButton GameInput::button
 

GameController GameInput::controller
 


The documentation for this struct was generated from the following files:
Generated on Thu Jan 27 20:59:15 2005 for StepMania by doxygen 1.3.7