#include "global.h"
#include "NoteField.h"
#include "RageUtil.h"
#include "GameConstantsAndTypes.h"
#include "PrefsManager.h"
#include "ArrowEffects.h"
#include "GameManager.h"
#include "GameState.h"
#include "RageException.h"
#include "RageTimer.h"
#include "RageLog.h"
#include "RageMath.h"
#include "ThemeManager.h"
#include "NoteFieldPositioning.h"
#include "NoteSkinManager.h"
#include "song.h"
#include "ScreenDimensions.h"
#include "PlayerState.h"
#include "Style.h"
Functions | |
float | FindFirstDisplayedBeat (const PlayerState *pPlayerState, int iFirstPixelToDraw) |
float | FindLastDisplayedBeat (const PlayerState *pPlayerState, int iLastPixelToDraw) |
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