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Static Public Member Functions |
float | GetYOffset (const PlayerState *pPlayerState, int iCol, float fNoteBeat, bool bAbsolute=false) |
float | GetYPos (const PlayerState *pPlayerState, int iCol, float fYOffset, float fYReverseOffsetPixels, bool WithReverse=true) |
float | GetYOffsetFromYPos (const PlayerState *pPlayerState, int iCol, float YPos, float fYReverseOffsetPixels) |
float | GetRotation (const PlayerState *pPlayerState, float fNoteBeat) |
float | GetXPos (const PlayerState *pPlayerState, int iCol, float fYOffset) |
float | GetZPos (const PlayerState *pPlayerState, int iCol, float fYPos) |
bool | NeedZBuffer (const PlayerState *pPlayerState) |
float | GetAlpha (const PlayerState *pPlayerState, int iCol, float fYPos, float fPercentFadeToFail, float fYReverseOffsetPixels) |
float | GetGlow (const PlayerState *pPlayerState, int iCol, float fYPos, float fPercentFadeToFail, float fYReverseOffsetPixels) |
float | GetBrightness (const PlayerState *pPlayerState, float fNoteBeat) |
float | GetZoom (const PlayerState *pPlayerState) |