#include <AttackDisplay.h>
Inheritance diagram for AttackDisplay:


Public Member Functions | |
| AttackDisplay () | |
| void | Init (const PlayerState *pPlayerState) |
| void | SetAttack (const CString &mod) |
| virtual void | Update (float fDelta) |
Protected Attributes | |
| const PlayerState * | m_pPlayerState |
| Sprite | m_sprAttack |
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Reimplemented from ActorFrame. |
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1.3.7