#include <AttackDisplay.h>
Inheritance diagram for AttackDisplay:
Public Member Functions | |
AttackDisplay () | |
void | Init (const PlayerState *pPlayerState) |
void | SetAttack (const CString &mod) |
virtual void | Update (float fDelta) |
Protected Attributes | |
const PlayerState * | m_pPlayerState |
Sprite | m_sprAttack |
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Reimplemented from ActorFrame. |
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