#include <BGAnimationLayer.h>
Inheritance diagram for BGAnimationLayer:


Public Member Functions | |
| BGAnimationLayer (bool Generic) | |
| ~BGAnimationLayer () | |
| void | Init () |
| void | Unload () |
| void | LoadFromAniLayerFile (const CString &sPath) |
| void | LoadFromNode (const CString &sDir, const XNode *pNode) |
| void | Update (float fDeltaTime) |
| void | DrawPrimitives () |
| bool | EarlyAbortDraw () |
| float | GetMaxTweenTimeLeft () const |
| void | GainFocus (float fRate, bool bRewindMovie, bool bLoop) |
Protected Types | |
| enum | Type { TYPE_SPRITE, TYPE_PARTICLES, TYPE_TILES, NUM_TYPES } |
Protected Attributes | |
| vector< RageVector3 > | m_vParticleVelocity |
| enum BGAnimationLayer::Type | m_Type |
| bool | m_bGeneric |
| float | m_fUpdateRate |
| float | m_fFOV |
| bool | m_bLighting |
| CString | m_sDrawCond |
| float | m_fTexCoordVelocityX |
| float | m_fTexCoordVelocityY |
| bool | m_bParticlesBounce |
| int | m_iNumTilesWide |
| int | m_iNumTilesHigh |
| float | m_fTilesStartX |
| float | m_fTilesStartY |
| float | m_fTilesSpacingX |
| float | m_fTilesSpacingY |
| float | m_fTileVelocityX |
| float | m_fTileVelocityY |
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Reimplemented from ActorFrame. |
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Reimplemented from Actor. |
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Reimplemented from ActorFrame. |
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Reimplemented from ActorFrame. |
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Reimplemented from ActorFrame. |
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1.3.7